Skyrim Geirmund's Hall Puzzle
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Skyrim Geirmund’s Hall Puzzle Guide

Geirmund’s Hall is a location in Skyrim where the player can embark on the “Forbidden Legend” quest. The player is tasked with retrieving the fragments of the amulet of Gauldur, which is said to grant its wearer immense power, in this quest.

The player will come across a puzzle in Geirmund’s Hall that involves rotating pillars with animal symbols on them. The puzzle is in a room that the player must pass through in order to continue deeper into the dungeon. The player must align the symbols on the pillars in a specific order in order to open a gate leading to the next area.

The puzzle is divided into four pillars, each with an animal symbol: a snake, a whale, an eagle, and a fox. The player must align the pillars so that the symbols on each face face the center of the room in order to solve the puzzle. The symbols must be aligned in the following order: snake, whale, eagle, and fox. When the pillars are correctly aligned, a gate will open, allowing the player to proceed through the dungeon.

For players who are new to the game or unfamiliar with this type of puzzle, the puzzle in Geirmund’s Hall can be difficult. The solution to the puzzle, on the other hand, is fairly simple and can be found by looking around for clues.

Geirmund’s Hall is a Skyrim location with a puzzle involving rotating pillars with animal symbols on them. To progress through the dungeon and retrieve the fragments of the amulet of Gauldur, you must solve the puzzle. While the puzzle may be difficult for some players, the solution is fairly simple and can be found by looking around for clues.

How To Start Forbidden Legends?

How To Start Forbidden Legends?

Forbidden Legends is a quest in The Elder Scrolls V: Skyrim that requires you to explore an ancient Nordic tomb in order to discover the truth behind a legendary tale. The quest begins when the Dragonborn discovers the Lost Legends book in a bandit’s inventory or on a dungeon pedestal. The book contains three stories based on ancient Nordic legends: the story of Gauldur, his three sons, and their downfall; the legend of Archmage Shalidor and his powerful mage tower; and the story of the mysterious Black Star.

The Dragonborn must first obtain the Lost Legends book in order to begin the Forbidden Legends quest in Skyrim. This can be found in a variety of places throughout the game world, such as bandit camps, ruins, and caves. The book can also be purchased from Urag gro-Shub, the Orc librarian at the College of Winterhold.

After obtaining the book, the Dragonborn must read through the three different legends contained within its pages. Each legend tells a different story from ancient Nordic mythology, but they all have one thing in common: powerful artifacts that the player can obtain.

The first legend tells of Gauldur and his three sons, all of whom were powerful mages. The sons rebelled against their father and killed him, inadvertently dividing his power into three fragments that were scattered across Skyrim. The Dragonborn must find these fragments and reforge Gauldur’s amulet, which grants significant magical bonuses.

The second legend is about Archmage Shalidor and his mage tower. The tower was once a great learning center, but it was destroyed in a magical calamity. The Dragonborn must explore the tower’s ruins and recover the four Shalidor tomes, which contain powerful spells and enchantments.

The tale of the Black Star, a mysterious artifact said to contain the power of a Daedric prince, is the third and final legend. The Dragonborn must choose between two paths to obtain the Black Star: they can support Azura, a benevolent Daedric prince seeking to reclaim the artifact, or they can support Malyn Varen, a mad mage seeking to use the Black Star’s power for his own twisted purposes.

To progress through the Forbidden Legends quest, the Dragonborn must travel to various locations throughout Skyrim. The ancient Nordic tomb of Folgunthur, the ruins of Shalidor’s mage tower, and the daedric realm of Azura are among them. The quest is divided into several stages, and the player must complete each stage to advance.

The first stage of the Forbidden Legends quest is to research the legend of Gauldur. The Dragonborn must travel to Folgunthur’s tomb, which is located in the mountains northeast of Whiterun. Once inside the tomb, the player must solve a series of puzzles and avoid traps in order to reach the final chamber. They will encounter the ghost of Mikrul Gauldurson, one of Gauldur’s sons, who guards one of the amulet fragments. Following Mikrul’s defeat, the Dragonborn must travel to two additional locations to retrieve the remaining two fragments.

The ruins of Shalidor’s mage tower are the second stage of the Forbidden Legends quest. This is located on an island in the middle of Lake Yorgrim, to the north of Whiterun. The ruins are overrun with powerful wizards and undead creatures, and the player must battle their way to the top of the tower. They will find the four Shalidor tomes, which contain powerful spells and enchantments.

Exploring Folgunthur

In the video game Skyrim, Folgunthur is a Nordic ruin that players can explore during their adventures. The dungeon is one of many ancient ruins scattered throughout the land and is located in the northern part of the game’s map, near the city of Solitude.

The massive stone door that blocks the entrance to Folgunthur is the first thing players will notice when they arrive. The door can only be opened by activating three animal symbols scattered throughout the ruins, adding a puzzle element to the exploration.

Exploring Folgunthur

Once inside, players will discover a dark, winding dungeon full of traps, puzzles, and enemies to defeat. The ruins are rich in Nordic history and legend, with murals and carvings depicting ancient battles and heroes.

The presence of a unique puzzle involving manipulating a set of stone pillars to match a specific pattern is one of the most intriguing aspects of Folgunthur. Solving the puzzle requires careful observation and experimentation, making it one of the game’s more difficult and rewarding puzzles.

As players progress deeper into the ruins, they will encounter a variety of enemies, including draugr, which are undead Nordic warriors who appear frequently in Skyrim’s dungeons. The draugr come in a variety of forms, from weak and easy to defeat bosses to powerful bosses that require careful planning and strategy to defeat.

Players will also discover various treasures along the way, such as weapons, armor, and magical artifacts. These items can be used to enhance the player’s abilities and increase their combat effectiveness.

Players will face a powerful boss known as Mikrul Gauldurson near the end of the dungeon, a powerful draugr mage who wields powerful magic and can summon powerful minions to aid him in battle. Defeating Mikrul is a difficult but rewarding task that necessitates careful planning and skilled combat.

Aside from the combat and puzzles, exploring Folgunthur is a great way to learn more about Skyrim’s rich history and lore. The Nordic ruins are full of intriguing stories and legends that players can discover as they progress through the dungeon, adding depth and context to the game’s world. It’s an important part of Skyrim Geirmund’s Hall Puzzle Guide and players must read it carefully.

Solving The Folgunthur Lever Puzzle

Skyrim is a large open world game with a variety of puzzles and quests to keep players interested. The Folgunthur Lever puzzle, for example, requires a sharp mind and careful observation to solve. This puzzle is part of the game’s main quest, in which players must enter the Folgunthur tomb to retrieve the amulet of the Gauldur legend. The puzzle is quite difficult to solve and may take some time. Anyone, with the right approach and tips, can solve it.

Solving The Folgunthur Lever Puzzle

The Folgunthur Lever puzzle is a combination puzzle in which players must activate the levers in the correct order in order to open the path. To gain access to the Gauldur amulet, the players must locate and activate three levers. The levers are hidden behind the rotating pillars, and players must follow the pattern of the rotating pillars in order to activate the levers in the correct order.

To solve the Folgunthur Lever puzzle, players must do the following:

Locate the first lever: The first lever is located in the first room of the tomb, behind the rotating pillars. The players must observe the rotating pillar pattern and locate the pillar with a symbol similar to the one on the door. They must wait for the symbol to align with the lever and activate it once they have located the correct pillar.

Find the second lever: The second lever is located after the first lever in the room. To lower the gate, the players must pull a chain, which leads to the second lever. In the first lever room, the gate is located behind the stairs. After lowering the gate, the players can find the second lever behind the rotating pillars in the second room.

Find the third lever: The third lever is located after the second lever in the room. To open the door leading to the third lever, the players must cross a bridge and find a key. The key can be found on the Draugr Deathlord’s body in the room before the third lever. After unlocking the door, the players can find the third lever behind the rotating pillars in the third room.

The players must activate the levers in the correct order to solve the Folgunthur Lever puzzle. Examine the symbols on the doors in each room to determine the correct order. The symbols on the doors represent the sequence in which the levers must be pressed. The first symbol denotes the first lever, the second denotes the second lever, and the third denotes the third lever. To open the path to the Gauldur amulet, the players must activate the levers in the order of the symbols on the doors.

It is important to note that the pillars rotate continuously, and players must be cautious not to activate the levers in the incorrect order. If the players pull the levers in the wrong order, the path will close and they will have to start over. The players may also encounter Draugr enemies in the tomb, who can be defeated with weapons or magic.

Solving The Folgunthur Pillar Puzzle

The Folgunthur Pillar Puzzle is one of the game’s most infamous puzzles. This puzzle is part of the quest “Forbidden Legend,” and progressing requires the player to solve an intricate puzzle. This article will go over how to solve the Folgunthur Pillar Puzzle and finish the quest.

The quest “Forbidden Legend” requires the player to find the three Gauldur amulets and use them to open Arch-Mage Gauldur’s tomb. The player must first locate the Folgunthur crypt in order to find the amulets. The crypt is east of Morthal and guarded by a gang of bandits. Once inside the crypt, the player must work their way through a series of puzzles and traps to reach the end.

Solving The Folgunthur Pillar Puzzle

The Folgunthur Pillar Puzzle is located at the crypt’s end and requires the player to align three pillars in order to open the door to the next area. The pillars are inscribed with a series of animal symbols, and the player must align them in the correct order to open the door. The correct order is written on a nearby tablet: “The combination is serpent, whale, eagle.”

To begin solving the puzzle, the player must locate the pillars and examine the animal symbols carved on them. There are three pillars in total, with three animal symbols on each. The player must arrange the pillars so that the animal symbols correspond to the order shown on the tablet. To do so, the player must pull the lever near the pillars.

The pillars are rotated by the lever, and each rotation moves the symbols on the pillar one space to the right. The player must rotate the pillars until the animal symbols on each pillar correspond to the order shown on the tablet. This is accomplished by aligning the first symbol on each pillar with the serpent symbol, the second with the whale symbol, and the third with the eagle symbol.

When the pillars are correctly aligned, the door to the next area will open and the player will be able to progress through the crypt. However, the player must exercise caution because the next area contains numerous traps and enemies, and they must use their skills and weapons to navigate the area and defeat the enemies.

Defeating Mikrul Gauldurson

Defeating Mikrul Gauldurson in Skyrim can be difficult, but with the right preparation and strategy, it is possible. Mikrul Gauldurson is a powerful Draugr Deathlord who guards the final piece of the Gauldur Amulet and is one of the game’s bosses. The Gauldur Amulet is a powerful artifact that bestows several useful buffs on the wearer and is required for many quests in the game. In Skyrim, here’s how to defeat Mikrul Gauldurson.

Preparation

You must prepare for the battle before traveling to Saarthal to face Mikrul Gauldurson. A high level character with excellent combat skills and powerful weapons and spells is required. Mikrul Gauldurson’s powerful attacks can quickly kill you if you are unprepared. So bring your best equipment and potions.

It is also critical to have a high level in the restoration skill tree, as this will allow you to heal yourself and restore your health during battle. You can also bring a follower to help you fight, but make sure they are also well equipped and skilled.

Defeating Mikrul Gauldurson

The Fight

When you’re ready, go to Saarthal and explore the ruins until you reach the final chamber, where Mikrul Gauldurson awaits. The chamber is littered with traps and draugr, so proceed with caution.

When you enter the chamber, you will be confronted by Mikrul Gauldurson. He’ll be accompanied by a swarm of draugr minions, so take them out first before focusing on him. To quickly dispatch them, use area of effect spells or weapons.

Mikrul Gauldurson is a formidable opponent, so keep your distance and dodge his attacks. He has a powerful shout that can knock you back and stun you, so be cautious. You can also use the room’s pillars as cover and to block his attacks.

To defeat Mikrul Gauldurson, you must exploit his weaknesses. Because he is vulnerable to fire, use fire spells or enchanted weapons to deal more damage. You can also slow him down and make him easier to hit by using frost spells or weapons.

Throughout the battle, Mikrul Gauldurson will summon draugr to assist him. Take them out quickly so that they don’t overwhelm you. If you have a follower, they can distract the draugr while you concentrate on Mikrul Gauldurson.

Mikrul Gauldurson will become ethereal and teleport to different parts of the room once his health is depleted. He will also call on more draugr to help him. Take out the draugr as soon as possible and find Mikrul Gauldurson before he teleports again.

After defeating Mikrul Gauldurson, he will drop the final piece of the Gauldur Amulet, which can be used to complete several quests throughout the game. You will also be given a one-of-a-kind weapon, the Gauldur Blackblade, a powerful enchanted sword.

Searching Geirmund's Hall

Searching Geirmund’s Hall

Geirmund’s Hall is a Nordic ruin in Skyrim’s northeastern region. The ruin is said to have been the home of the legendary hero Geirmund’s Hall. He was a powerful mage who used his magical abilities to help his people, according to legend. The hall is also said to house a powerful artifact known as the Staff of Geirmund’s Hall, which has the ability to control dragons.

To start looking for Geirmund’s Hall, go to the small town of Ivarstead. It’s only a short hike up the mountain to the ruin’s entrance. The entrance is at the end of a narrow path winding through a dense forest. The path is perilous, so it is best to bring a few companions for protection.

The first thing you’ll notice as you approach the entrance is the eerie silence that surrounds the area. For many years, the ruins have been abandoned, and there is no sign of life within the walls. The entrance is a carved archway in the rock that leads to a long and narrow hallway. The corridor is dimly lit, and it is easy to become disoriented in the maze of corridors.

The first chamber you’ll encounter is a small room with a table and a few chairs. It appears to have been a gathering place for the people who used to live in the hall. There are stairs leading down to the ruin’s lower levels. However, it is critical to first explore the upper levels, as there may be clues and artifacts hidden there.

The upper levels of the hall are riddled with traps and puzzles that must be solved in order to move forward. One puzzle requires you to light torches in a specific order in order to open a door. Another requires the player to step on specific stones in a specific order in order to reveal hidden passageways. With spike traps, swinging blades, and even poisonous gas, the traps are equally dangerous.

As you walk down the hall, you will notice several Nordic coffins. These coffins house the skeletons of those who once lived in the hall. They also provide valuable loot such as gold, gems, and weapons. However, opening the coffins can be dangerous because they are frequently booby-trapped.

You will eventually arrive in a large chamber with a throne and several altars. This is Geirmund’s final resting place. Several draugr, undead creatures commonly found in Nordic ruins, guard the chamber. The draugr are formidable foes, and powerful weapons and armor are required to defeat them.

The Staff of Geirmund’s Hall is said to be hidden among the ruins. The staff is said to have great power and was used by Geirmund to control dragons. However, finding the staff is difficult because it is hidden deep within the lower levels of the hall.

To progress to the lower levels, you must solve several more puzzles and avoid treacherous traps. You will eventually reach a chamber with a pedestal. The Staff of Geirmund is enshrined on the pedestal. It is, however, guarded by a powerful draugr mage. Because the mage is immune to most forms of damage, defeating him will necessitate the use of powerful spells or weapons.

You can use the Staff of Geirmund’s Hall to control dragons once you have obtained it. The staff has the ability to summon dragons to your side and ride them into battle. It is a powerful artifact that is highly desired by many adventurers.

Solving The Pillar Puzzle At Geirmund’s Hall

This puzzle is part of the quest “Forbidden Legend,” and progressing through the dungeon requires players to solve a series of puzzles. In this article, we’ll go over how to solve the Pillar Puzzle and finish the quest.

Before we begin the puzzle, we must first understand the context of the quest. The Forbidden Legend quest is part of Skyrim’s main questline and follows a group of adventurers on their quest to find the legendary Dragon Priest, Gauldur. The adventurers eventually tracked down and killed Gauldur, but they were powerless against the amulet’s power. The amulet had been shattered, and its fragments were scattered throughout Skyrim.

The Pillar Puzzle, the third and final puzzle in Geirmund’s Hall, is the most difficult. The puzzle is made up of four pillars, each with a different symbol inscribed on it. These symbols are the solution to the puzzle. The goal is to rotate the pillars so that each symbol matches the symbol on the floor.

Solving The Pillar Puzzle At Geirmund's Hall

The first step in solving the puzzle is to pay attention to the symbols on the pillars and the floor. The symbols on the floor are arranged in a specific pattern, which must be understood in order to solve the puzzle. The pattern is made up of three symbols in a row, followed by a fourth symbol beneath the third. This pattern repeats four times to form a square.

Once you’ve identified the pattern, you can begin manipulating the pillars. Begin with the pillar on the far right, as it is the most easily manipulated. Turn the pillar until the symbol on top matches the first symbol in the floor pattern. After that, proceed to the pillar on the left.

The second pillar is a little more difficult because it has two symbols on top. The objective is to rotate the pillar so that the top symbol matches the second symbol in the floor pattern. Turn the pillar until the left symbol corresponds to the first symbol in the pattern. Then, rotate the pillar until the correct symbol corresponds to the third symbol in the pattern.

The third pillar is the most difficult because it has three symbols on top. The goal is to rotate the pillar so that the top symbol corresponds to the third symbol in the floor pattern. Turn the pillar until the left symbol corresponds to the second symbol in the pattern. Turn the pillar until the middle symbol corresponds to the first symbol in the pattern. Finally, rotate the pillar until the correct symbol corresponds to the fourth symbol in the pattern.

The final pillar is relatively simple to manipulate. The goal is to rotate the pillar so that the top symbol corresponds to the fourth symbol in the floor pattern. Turn the pillar until the top symbol corresponds to the third symbol in the pattern.

The puzzle should be solved once you’ve manipulated all of the pillars. If you’ve done everything correctly, a door should open, allowing you to continue your journey through the dungeon.

Defeating Sigidis Gauldurson

The quest to defeat Sigidis Gauldurson is one of the most difficult and rewarding in the game. Sigidis was a legendary sorcerer who died centuries ago, but his spirit lives on as a powerful undead creature. Here’s how to defeat Sigidis Gauldurson in Skyrim. It’s an important part of Skyrim Geirmund’s Hall Puzzle.

The quest to defeat Sigidis Gauldurson begins when you enter the ruins of Folgunthur, which are located in Skyrim’s Nordic region. To reach the chamber where Sigidis is hidden, you must solve a series of puzzles and avoid traps. The journey to the chamber is not easy, as you will encounter Draugr, Frostbite Spiders, and other dangerous creatures.

Sigidis will be standing on a platform once you enter the chamber. He will begin the battle by summoning ghosts and firing lightning bolts at you. Because Sigidis is immune to many spells and weapons, you must be prepared for a difficult battle. His health will not deplete naturally, and his attacks can be extremely damaging.

The first step is to locate the three different amulets that Sigidis uses to power himself up. The amulets are scattered throughout the chamber, and you must collect and use them to weaken Sigidis. You can do damage to him while wearing the amulet, and his health bar will begin to decrease.

The first amulet you’ll come across is the Gauldur Amulet Fragment, which can be found in the first room on the left as you enter the ruins. The Geirmund’s Amulet Fragment is the second amulet, and it can be found in the room next to the final chamber. The Saarthal Amulet Fragment is the third and final amulet, and it can be found in the room on the right side of the chamber.

Once you’ve obtained all three amulets, equip them one at a time and attack Sigidis with your most potent spells and weapons. To deal the most damage, use a combination of fire, frost, and shock spells. The battle will be long and difficult, and you must be prepared to dodge his attacks and heal yourself as needed.

Sigidis will vanish after you have done enough damage, and his spirit will rise from the ground. He will summon a Frost Atronach, which is another difficult foe you must defeat. You can use the same strategy as before to defeat the Atronach, using spells and weapons.

You can take the Staff of Jyrik Gauldurson and the Gauldur Amulet from Sigidis’s body after defeating him and the Frost Atronach. Jyrik Gauldurson’s Staff is a powerful weapon that can be used to cast spells and increase your magicka. The Gauldur Amulet is a potent amulet that increases your health, magicka, and stamina.

Jyrik Gauldurson And Saarthal

Saarthal is an old Nordic city that existed before the elves arrived. The ancient Nords built the city to honor their gods, and it was once a thriving and prosperous city. However, after an elven attack, the city’s inhabitants were forced to flee. The city was then lost to time and history forgot about it.

As part of the “Under Saarthal” quest, the player is tasked with exploring Saarthal. The player enters the city with a group of fellow College of Winterhold students to study the ancient ruins. However, when the group discovers the presence of powerful magic and a mysterious artifact, things quickly turn dark, leading them to confront Jyrik Gauldurson.

Jyrik Gauldurson is a powerful sorcerer who serves as the quest’s boss. He is a member of the Gauldurson clan, an ancient and powerful Nord clan known for their magical abilities. However, Jyrik’s thirst for power led him down a dark path, corrupting him and causing him to abandon his family’s teachings.

The player discovers in the game that the power emanating from the Saarthal ruins has awakened Jyrik from his slumber. He wishes to acquire the powerful artifact hidden within the ruins and use it to achieve ultimate power. However, the player eventually defeats Jyrik and recovers the artifact, revealing its true power and unlocking its potential.

The “Under Saarthal” quest serves as a prelude to the game’s main plot, the battle against the Thalmor. The Thalmor, a group of elven supremacists, seek to eradicate Nordic god worship and gain complete control of Skyrim. The Thalmor’s plans revolve around the artifact discovered in Saarthal, and the player’s actions in the quest set the stage for the fight against the Thalmor and their quest for power.

Reaching Reachwater Rock

Reaching Reachwater Rock is a thrilling quest in Skyrim, the popular action role-playing game. The quest involves the player exploring Skyrim’s vast, open world and making their way to Reachwater Rock in search of a powerful artifact.

To begin the quest, players must travel to Markarth, a city in Skyrim’s western region. In Markarth, the player can speak with a man named Calcelmo, who will assign them a task. Calcelmo will request that the player retrieve a stolen Dwarven artifact from a band of bandits who have taken up residence on Reachwater Rock.

After accepting the quest, the player must travel to Reachwater Rock, which is located northeast of Markarth. The journey to Reachwater Rock is not easy, as the player must navigate treacherous terrain, fight dangerous creatures, and solve a variety of puzzles.

The player will face a variety of challenges and obstacles as they progress through the quest in order to reach Reachwater Rock. A puzzle involving three standing stones that the player must rotate to match the symbols on nearby pillars is one such challenge. Solving the puzzle will reveal a hidden entrance to the quest’s next area.

Once inside Reachwater Rock, the player must make their way through a series of ancient Dwemer ruins, fighting off powerful automatons and solving additional puzzles along the way. The ruins are riddled with traps and hazards, so the player must exercise caution and use their wits to survive.

The player will eventually reach the quest’s final chamber, where they will find the stolen Dwarven artifact, a powerful weapon known as the Aetherial Crown. The Aetherial Crown is a one-of-a-kind item that allows the player to have two standing stones active at once, making it an extremely valuable asset for any Skyrim adventurer.

Reaching Reachwater Rock is a difficult and rewarding Skyrim quest that requires players to use their skills and knowledge to overcome a variety of obstacles and challenges. Along the way, players will discover Skyrim’s vast and beautiful world, which is full of danger and adventure around every corner. Reaching Reachwater Rock is an exciting and unforgettable quest that will keep players engaged and entertained for hours on end, whether playing for the first time or returning for a second playthrough.

Defeating The Brothers

Defeating The Brothers is a difficult and exciting task that requires perseverance, strategy, and skill. For years, the Brothers have caused havoc and chaos in the land, and many brave warriors have tried and failed to defeat them. However, with the right approach and a strong team, it is possible to defeat this seemingly invincible duo and return the land to peace and order.

To defeat The Brothers, one must first comprehend their advantages and disadvantages. The Brothers are renowned for their incredible strength, speed, and agility, as well as their ability to work seamlessly together. They are skilled fighters with a diverse arsenal of attacks and the ability to quickly adapt to any situation. They do, however, have some flaws. They are frequently overconfident and easily provoked, which can lead to errors and openings for attack.

The first step in defeating The Brothers is to gather a powerful army of warriors. Fighters with a variety of skills and abilities, such as strong physical attacks, magic spells, and defensive abilities, should make up the team. In addition, the team should have a leader who can organize and direct the group during combat.

The next step is to devise a strategy that exploits The Brothers’ flaws. Provoking them to make mistakes is one effective strategy. This can be accomplished by employing a combination of physical and magical attacks that throw them off-balance and prevent them from cooperating as effectively. Another approach is to use defensive abilities to avoid their attacks and gradually wear them down.

It is critical to remain focused and alert during combat. The Brothers are skilled fighters who can exploit any gaps or distractions. To coordinate their attacks and defend against The Brothers’ attacks, the team must work together and communicate effectively.

Finally, it is critical never to give up or lose hope. Defeating The Brothers will be a difficult task, with many setbacks and challenges along the way. However, with determination and perseverance, even the most difficult opponents can be defeated.

How to Complete Forbidden Legend Q quest Forbidden Legend Quest?

The Forbidden Legend Quest is one of Skyrim’s most exciting and difficult quests. It is a lengthy and difficult quest that requires you to explore various dungeons, fight numerous enemies, and solve puzzles in order to progress. The quest is divided into three parts, each of which is challenging in its own way. Here’s a walkthrough for completing Skyrim’s Forbidden Legend Quest. To complete thsi quest you must read full guide Skyrim Geirmund’s Hall Puzzle Guide.

Part 1: The First Challenge

The Forbidden Legend Quest begins with you investigating the legend of Gauldur. To do so, go to Reachwater Rock, which is located northwest of Riften. When you arrive at Reachwater Rock, you will discover a dead body with a note. The note will provide some context for the quest, and you will be tasked with locating the three parts of the Gauldur Amulet.

The Gauldur Amulet’s three parts can be found in three different dungeons. Folgunthur, located northwest of Solitude, is the first dungeon. To get to Folgunthur, first go to Solitude, then west to Dragon Bridge, and finally north to Folgunthur.

To progress once you enter Folgunthur, you must solve several puzzles. The puzzles require you to move statues, turn pillars, and find hidden levers. The puzzles are difficult, but not impossible to solve. The dungeon also contains Draugr enemies, so be prepared to fight.

The first part of the Gauldur Amulet can be found at the end of Folgunthur. The first part is an amulet fragment found in a chest. Transfer the fragment to the next dungeon.

Part 2: The Second Challenge

Saarthal, the second dungeon, is located southwest of Winterhold. To get to Saarthal, first travel to Winterhold, then southwest towards Saarthal. When you arrive in Saarthal, you must speak with the Winterhold College to gain access to the dungeon.

To advance once you enter Saarthal, you must defeat several enemies and solve a few puzzles. Finding hidden levers, lighting torches, and moving pillars are among the puzzles in Saarthal. The puzzles are difficult, but not impossible to solve.

The second part of the Gauldur Amulet can be found at the end of Saarthal. The second part is an amulet shard found in a chest. Take the shard and proceed to the last dungeon.

Part 3: The Final Challenge

Geirmund’s Hall, located south of Ivarstead, is the final dungeon. To get to Geirmund’s Hall, first go to Ivarstead and then south towards Geirmund’s Hall. To progress once you arrive at Geirmund’s Hall, you must defeat several enemies and solve a few puzzles.

Finding hidden levers, moving pillars, and solving a unique puzzle involving a claw are among the puzzles in Geirmund’s Hall. The claw puzzle is difficult to solve, but it is not impossible. The dungeon also contains Draugr enemies, so be prepared to fight.

The final part of the Gauldur Amulet can be found at the end of Geirmund’s Hall. The final piece is an amulet fragment found in a chest. Return to Reachwater Rock with the fragment.

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